Tuesday, October 20, 2009

Counter Strike 1.6 "Nonsteam"+500 Maps+All v* ..................................



Counter-Strike (commonly abbreviated to CS) is a tactical first-person shooter video game which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe, and features real-world weapons. The game hasbeen expanded into a series since its original release, which currently includes Counter-Strike: Condition Zero, Counter-Strike: Source, Counter-Strike:
Anthology and Counter-Strike on Xbox.

Counter-Strike pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won by either completing the mission objective or eliminating the opposing force. The latest incarnation of the game,
Counter-Strike: Source, is based on the Source engine developed for Half-Life 2.

Signs of Counter-Strike's wide influence can be found in mods for games such as Quake III Arena, Unreal Tournament, and other standalone shooters such as Global Operations, America's Army, Call of Duty, and many more.
Image
Game :
Code:
http://rapidshare.com/files/73172020/counterstrike_by_gilcarlesso.part1.rar
http://rapidshare.com/files/73173174/counterstrike_by_gilcarlesso.part2.rar
http://rapidshare.com/files/73172032/counterstrike_by_gilcarlesso.part3.rar

Maps :
Code:
http://rapidshare.com/files/74919337/maps.part01.rar
http://rapidshare.com/files/74919354/maps.part02.rar
http://rapidshare.com/files/74919311/maps.part03.rar
http://rapidshare.com/files/74919372/maps.part04.rar
http://rapidshare.com/files/74919301/maps.part05.rar
http://rapidshare.com/files/74919261/maps.part06.rar

Master Servers Patch
Code:
http://rapidshare.com/files/77675383/CS16_20SETTI_20MasterServers.exe

NonSteam CD Key Generator
Code:
http://rapidshare.com/files/77675340/CS_201.6_20Cd-key.exe

All v* Patch
NonSteam Patch v18b
Code:
http://rapidshare.com/files/77676022/cs16patch_full_V18B.exe

NonSteam Patch v19
Code:
http://rapidshare.com/files/77676031/cs16patch_full_V19.exe

NonSteam Patch v21
Code:
http://rapidshare.com/files/77676298/cs16patch_full_v21_2.exe

NonSteam Patch v23b
Code:
http://rapidshare.com/files/77677739/cs16patch_full_V23B.exe

NonSteam Patch v24
Code:
http://rapidshare.com/files/77675132/cs16patch_full_V24.exe

NonSteam Patch v26
Code:
http://rapidshare.com/files/77675173/cs16patch_full_v26.exe

NonSteam Patch v27
Code:
http://rapidshare.com/files/77675032/cs16patch_full_v27.exe

NonSteam Patch v28
Code:
http://rapidshare.com/files/77677610/cs16patch_full_v28.exe

NonSteam Patch v30
Code:
http://rapidshare.com/files/77675414/cs16patch_full_v30.exe

Steam Install
Code:
http://rapidshare.com/files/77675932/SteamInstall.msi

Patch v29
Code:
http://rapidshare.com/files/74930540/cs16patch_full_v29.exe

CS 1.6 Console Commands
Code:
http://www.geocities.com/xydas72/all_commands.zip

Play on Steam Servers - Patch
Code:
http://rapidshare.com/files/74931605/cs16-play-on-steam.zip

List of CS 1.6 NON STEAM servers
Quote:
Country:
=======IP=========== ===SERVER NAME=======
List of Qatar Non-Steam Servers:
213.130.116.18:27016 <> QATAR yassinoo strike EL MASSELAH

List of Belarus Non-Steam Servers:
212.98.167.126:27015 | CS.BN.BY

List of BULGARIA Non-Steam Servers:
213.240.250.133:27015 | IBGC.fml
217.9.224.69:27015 | IBGC #6 CS1.6v7

List of CZECH REPUBLIC Non-Steam servers:
212.11.122.250:27018 | HUSITA NoSteam Public

List of CHINA Non-Steam Servers:
218.1.64.80:27015 | ShangHai Telecom [RHA] NoSteam CS 1.6 Server
218.1.64.80:27016 | ShangHai Telecom [RHA] NoSteam CS 1.6 Server
218.78.212.233:27015 | ShangHai Telecom [RHA] NoSteam CS 1.6 Server
218.78.212.233:27016 | ShangHai Telecom [RHA] NoSteam CS 1.6 Server
61.132.73.248:27015 | Nanjing Telecom NoSteam VAC
61.132.73.248:27016 | Nanjing Telecom NoSteam VAC
61.132.73.248:27017 | Nanjing Telecom NoSteam VAC
61.132.73.248:27018 | Nanjing Telecom NoSteam VAC
61.175.193.196:27015 | !CCF sharin's 11 CS 1.6 VIP NoSteam NOcd Server
61.175.193.196:27025 | !CCF sharin's 12 CS 1.6 VIP NoSteam NOcd server

List of EGYPT Non-Steam server:
82.129.241.6:27015 | Egyption server ( Half Life Net Cafe )

List of Malaysia Non-Steam server:
202.71.104.244:27018 | Crazetech CS1.6 - Malaysia

List of ESTONIA Non-Steam server:
212.7.7.94:27015 | Xservu.com - Cs1.6
213.35.134.7:28000 | D.ZONE.clan
cs.fill.ee | c.F.e Public Server [http://cs.fill.ee]

List of FINLAND Non-Steam Servers:
62.44.221.53:27015 | Finnish non-steam server VAC (VERY GOOD PING)

List of GREEK Non-Steam Servers:
193.92.64.28:27015 | GNET Public 1 1.6 No Steam Server
193.92.64.28:27016 | GNET Public 2 1.6 No Steam Server


List of LATIN AMERICAN Non-Steam Servers:
195.245.229.5:27015 | counter-strike.lt -=SERVER 1=- (need c-d)
200.32.4.115:27016 | Brotherhood of SteeL / BOS| v14 (password Required)
200.32.4.115:27019 | Powered by TeraServer
200.32.4.13:27020 | Red Line CS 1.6 #1 [C-D]
200.32.4.13:27021 | Red-Line #02 - Cerrado CS 1.6 [con C-D] (password Required)
200.32.4.13:27022 | Red Line CS 1.6 #3 [C-D]
200.32.4.13:27023 | Red Line CS 1.6 #4 [C-D]
200.32.4.13:27024 | Red-Line #05 - Publico CS 1.6 [con C-D]
200.49.147.10:27015 | Alkon.com.ar - CS1.6 #1 CD
200.49.147.11:27015 | Alkon.com.ar - CS1.6 #2 CD
200.49.147.12:27015 | Alkon CS 1.6 #3
200.51.255.21:27015 | 3DGames.com.ar CS 1.6 #01 (C-D)
200.51.255.22:27015 | 3DGames.com.ar CS 1.6 #02 (C-D)
200.51.255.23:27015 | 3DGames.com.ar CS 1.6 #03 (C-D)
200.51.255.24:27015 | 3DGames.com.ar CS 1.6 #04 (C-D)
200.51.255.25:27015 | 3DGames.com.ar CS 1.6 #05 (C-D)
200.51.255.26:27015 | 3DGames.com.ar CS 1.6 #06 (C-D)
200.51.255.27:27015 | 3DGames.com.ar CS 1.6 #07 (C-D)
200.51.255.28:27015 | 3DGames.com.ar CS 1.6 #08 (C-D) (password Required)
200.51.255.29:27015 | 3DGames.com.ar CS 1.6 #09 (C-D)
200.51.255.30:27015 | 3DGames.com.ar CS 1.6 #10 (C-D)
200.68.116.21:27015 | Alto Cyber Gchu -//- Clan A.Cr^
200.68.122.50:27020 | sXe #7 - CS16 - www.cs-sxe.com
200.68.122.50:27021 | sXe #10 - CS16 - www.cs-sxe.com
200.69.219.85:27015 | CeroOnda #3 - DeathMatch! 1.6
200.69.219.85:27017 | CeroOnda Cerrado3 1.6 - xGaming (password: zero)

List of LATVIA Non-Steam Servers:
159.148.175.51:27015 | BATTLE CS Server 1.6
159.148.175.51:27016 | BATTLE CS Server 1.6 (War3)
159.148.175.62:27015 | JusT Nation.lv Cs 1.6
159.148.31.193:27015 | NOX Counter-Strike 1.6 Server V13 C-D 4.21
159.148.42.110:27015 | Devia CS/v14/CD 4.22
213.21.215.145:27015 | GIGN 1.6 v13 / Pub access / CD 4.21
217.199.117.233:27015 | [5Points]Day 1.6 v13 CD 4.21
62.85.36.152:27015 | cs.ak47.la / our cybercity server
80.232.165.161:27015 | KoMPaKTS CS 1.6 Server
80.232.169.99:27015 | Clan.lv Primary CS 1.6

List of LITHUANIA Non-Steam Servers:
193.219.174.236:27015 | Fortakas CS 1.6 Server (need c-d)
193.219.174.237:27015 | AlexNet CS 1.6 Server (need c-d)
193.219.66.182:27015 | AIVA CS 1.6 server / #TFu / (need c-d)
212.59.17.132:27015 | Telesat CS 1.6 Server (need c-d)
212.59.22.173:27015 | Pandora Arcada
213.190.34.4:27016 | OMNI CS1.6 SERVER
213.190.46.131:27015 | UAB Andernetas Server (need c-d)
213.226.136.69:27015 | Vilsat.net server 1 (password required)
213.226.136.69:27016 | Vilsat.net server 2
213.226.174.14:27015 | MARINET CS server (need c-d)
213.226.180.41:27015 | #RES CS server (need c-d)
81.7.75.233:27015 | Infinity CS 1.6 server (need c-d)
cs.ktu.edu | tomykas nightmare (need c-d)

List of NETHERLANDS Non-Steam Servers:
213.35.134.5:27015 | ViruNet Public Server #1 (GOOD PING)

List of POLAND Non-Steam Servers:
213.25.71.133:27015 | CStrike 1.6 PL

List of PORTUGAL Non-Steam Servers:
213.58.174.38:27015 | CS.NS Public Non Steam Server|Powered by ViaOceanica.com

List of ROMANIA Non-Steam Servers:
194.102.116.20:27015 | bc.computerclub.ro CS v1.6 Pub
213.157.160.11:27015 | R@m Base CS1.6 Server
217.156.122.6:27015 | LinkMania Alba - CS 1.6
217.156.19.125:27015 | Star-Net CS 1.6
91.196.45.121:27015 | LinkMania & Smo Cafe [CS 1.6] Public Server

List of RUSSIA Non-Steam Servers:
195.58.6.10:27020 | Purga CS 1.6 Server #1 VAC BAD PING (all purga)
195.58.6.10:27021 | Purga CS 1.6 Server #2 VAC
195.58.6.10:27022 | Purga CS 1.6 Server #3 VAC
195.58.6.10:27023 | Purga CS 1.6 Server #4 VAC
195.58.6.10:27024 | Purga CS 1.6 Server #5 VAC
195.58.6.10:27025 | Purga CS 1.6 Server #6 VAC
195.91.142.6:27015 | [Rivera] CS 1.6 Server 1 [C-D]
195.91.142.6:27016 | [Rivera] CS 1.6 Server 2 [C-D]
195.91.142.6:27019 | [Rivera] CS 1.6 ClanWar Server (password required)
212.122.1.206:27015 | IPS CS 1.6 server
212.122.1.206:27017 | IPS CW CS 1.6 server
212.122.1.216:27015 | VladLink CS 1.6 server
212.122.1.216:27017 | VladLink Cw CS 1.6 server
212.122.1.7:27015 | PoL (VMTS) CS 1.6 server
212.16.22.114:27015 | NEXT: Procenter Net. Russian cs1.6 server
212.164.71.5:27020 | SNT Counter-Strike 1.6
212.42.38.82:27015 | CStrike.ru 1.6 [1] (VERY GOOD PING)
213.171.58.18:27016 | Horn Cs 1.6 Server VAC
213.248.61.226:27015 | RCON.RU CS 1.6 Server 2 (VERY GOOD PING)
217.107.216.12:27018 | cs.rin.ru 1.6 server 217.107.216.13:27016 | cs.rin.ru 1.6 cw server (VERY GOOD PING)
217.107.216.13:27017 | cs2.rin.ru 1.6 Server 4
217.107.216.13:27018 | cs2.rin.ru 1.6 Server
217.107.216.13:27019 | cs2.rin.ru 1.6 Server 2
217.107.216.13:27020 | cs2.rin.ru 1.6 Server 3
217.70.16.4:27015 | M5Team.ru
217.73.250.34:27016 | KSV-CS.NET CW #1 (password required)
212.94.96.110:27015 | InterNet City CS 1.6 Server
62.183.50.131:27015 | Kuban CS 1.6 Server
195.112.224.150:27015 | [Krasnet] CS 1.6
80.82.34.45:27015 | cs2.VSI.ru
213.171.58.18:27016 | iTs clanwar server
212.164.71.5:27020 | SNT Counter-Strike 1.6
cs.no-more.kiev.ua | No-More CS 1.6 Server
62.4.74.248:30000 | #OSC CS 1.6 Server [C-D]
cs.netbynet.ru:27015 | cs.NetByNet.ru Pub (VERY GOOD PING) )
cs2.cstrike.ru:27015 | CStrike.ru 1.6 [3] HPB Only 56k dialup. only.
cs.kryto.ru:27015 cs.kryto.ru | Realy KryTo cs1.6 LPB server
cs.mtelcom.ru:27015 | Mlan Telecom CS 1.6 server (VERY GOOD PING)
cs.ingame.ru:27015 | inGame.ru [VAC] CS 1.6 Server (VERY GOOD PING)
cs.dadazik.ru:27015 | Dadazik.ru CS 1.6 Server
game.sochi.ru:27015 // Sochi CS 1.6 Server (NEW)

List of SAUDI ARABIA Non-Steam Servers:
212.118.136.4:27016 | SaudiGS [CS1.6 v9]

List of SELANGOR Non-Steam Servers:
202.75.142.3:27015 | cs1.kbpolis.net-[Bot Wars]

List of SERBIA AND MONTENEGRO Non-Steam Servers:
80.74.163.122:27015 | 1.6 BraveHeart Counter-Strike Server
80.74.163.122:27016 | Counter-warcraft-Strike 1.6 Server

List of SLOVAKIA Non-Steam Servers:
193.87.160.180:27016 | SVK STRENIX CS 1.6

List of SWEDEN Non-Steam Servers:
zubziro.no-ip.org:27015 | Counter-Strike 1.6 Server
skovde.servebeer.com:27015 | Skovde 2004 *10mbit*

List of TURKEY non steam server:
213.248.162.96:27015 | Cs.Cs.TrGaMe.Net

List of UKRAINE Non-Steam Servers:
62.244.55.199:27015 | CS#1 LuckyNet Server 1.6 nosteam
62.244.55.200:27015 | CS#2 LuckyNet Server 1.6 nosteam
62.244.55.205:27015 | CS#4 LuckyNet Server 1.6 nosteam
195.112.224.150:27015 | [Krasnet] CS 1.6
213.130.5.58:27015 | Farlep Counter-Strike 1.6 Server

List of USA Non-Steam Servers:
65.25.179.218:27015 | Non steam server
66.165.90.78:27015 | Countdown to Extinction
69.56.207.42:27017 | BRz | Clan Server 1.6
24.20.34.250:27015 | ]sP[ PUBLIC SERVER (NO STEAM) , USA (New)

List of Canada Non Steam Servers:
24.222.247.172:27015 | SoLaRiS

List of YUGOSLAVIA Non-Steam Servers:
82.114.65.194:27015 | -n4s- Clan Match Server
82.114.65.200:27015 | -n4s- #1 1.6 -=KoSoVa=-
62.193.128.128:27015 | Classic-0 server
62.193.128.127:27015 | Classic-1 server
62.193.128.129:27015 | Clan Wars
62.193.128.128:27016 | Classic CS 1.6 NOSTEAM patch V13
62.193.128.127:27016 | Clan Wars 1 CS 1.6 NOSTEAM patch V13
62.193.128.129:27016 | Clan Wars 2 CS 1.6 NOSTEAM patch V13
62.193.128.128:27015 | Tehnicom CLASSIC-0 CS 1.5

List of UNKNOWN COUNTRIES Non-Steam Servers:
211.93.62.43:27015 | [#1]ç²¾ç?µå·¥KOR:P®¤ï ¼?å??æ??1.6 [NoSteam-VAC]
200.68.95.201:27015 | Area51 CS 1.6 v13 DeathMatch
xservu.com:27015 | Xservu - CS 1.6 [C-D Req.]
195.78.44.20:27015 | LMX-net CS 1.6 Server

Counter Strike Hacks Updated ................................

Counter Strike Hacks have recently been updated to work with the latest VAC update. Even though all the other sites are detected we are still here making stuff great with our amazing wallhacks and aimbots, They are lightning fast and make perfect headshots each time. We have nospread norecoil etc.. This counterstrike hack is so good you will $%# yourself when you try it for the first time, Trust me- Its nuts! Not only that but we recently updated the hack downloads for counter strike and it looks awesome. We now have the best hack download area since today. We will update this later when we think about why it was this. We even partnered with MSXSecurity to make better hacks
I just got done testing our latest
Counter Strike Source
hacks. It's currently in beta but will be released within a week or two with
added features on top of what we already have. The hacks also work with Day of
Defeat as both games run on the same engine. We are going to start working on
the next set of Counter
Strike 1.6 hacks right after the development of the CSS hacks has finished.
We are currently looking for a few BETA testers, if you want to be a tester,
signup at the forums
and wait for further instructions. We need people on different operating systems
(xp, xp64, vista, vista64, etc). We would also like to hear your thoughts and
ideas. The best ideas come from the people who actually use our hacks, so if you
have a good idea for a new feature, let us know.


I think the best part of the Counter Strike Hacks is either
the AIMBOT or wallhacks. I think I enjoy the wallhacks the most because they
still leave some of the skill on your shoulders. The aimbot is so hardcore you
don't really get a chance to shoot anyone yourself. With the wallhack, you still
get to pull the trigger and you feel like you're more responsible for your
opponents death :)

Anyway, if you're interested in testing our hacks or just
joining the community for some chat,
stop by and say hi.

Counter Strike Source Hacks ...........................

1.6 hacks. As many of you know we have to update constantly, otherwise our hacks
will be picked up by VAC and that's no good for us or our users. So frequently
re-coding our hacks is really the only way to have undetectable hacks for public
use. Of course if you use truly private hacks between a very small number of
people, the chances of ever getting caught are slim to none. Unfortunately most
of you don't have the ability to code your own hacks and that's why we are here
to help :D
So, what's new with these hacks you're probably wondering,
right? Let's go over the list of features real quick
For Counter Strike Source Hacks & Day of Defeat Hacks, and
Counter Strike 1.6 Hacks, we currently have the following options with more to
be added soon:

Aimbot: Auto Aim/Auto Shoot Choose from L-Mouse,
R-Mouse, or M-Mouse buttons. Choose from different Hitboxes to aim for;
Head/Neck/Chest/Waist Select Enemies, Friends, or Everyone as your target.

ESP Name Tags, Show names of all friendlies and enemies. Health Tags,
Show health of all friendlies and enemies. Visual Tags, Shows an icon or frame
around enemies to give away their position, even behind walls. Entity Tags, Show
names of weapons and items on the ground. Distance Tags, Show the distance
between you and all friendlies and enemies.

Visual Options: Crosshair, Select from three different custom crosshairs
to make manual aiming easier. Radar, Render a an on-screen minimap showing all
enemies. No Fog/No Sky, Makes it easier to see enemies on large maps. Chamz,
paints a bright color skin, visible through walls, on both enemies and
friendlies.

Removals: No Flash/No Smoke. Select varying degrees of No Spread or No
Recoil; Causes all shots fired to be confined to the exact point where your
crosshair lies.

Misc: Bunny Hop, Hold down space bar to automatically jump continuously.
Auto Pistol, Hold down L-Mouse button or your firing key to turn your pistol
into a fully automatic pistol. Trigger Bot, Lets you be more discreet by only
firing when your crosshair hovers over the enemy. 3rd Person, Switches your view
to Third Person so you can get a better view of your character and your
surroundings. Spin Hack, Confuses enemies and other hackers by rotating your
character madly.

As of right now those are the only options for our CS
1.6 and CSS hacks. But each week we plan on adding 2 or 3 new features for each
game. Right now the hacks are being coded from the ground up, everything is
being coded from scratch so be patient. CSS, CS 1.6 BF2, COD4, and COD5 are the
games we are most concentrating on right now. After we get these knocked out, we
will move on and start coding hacks for some of the smaller, less popular games.
If you have any questions for us, please don't hesitate to
stop by the forums and ask your
question.

Did some CSS testing today .........................

Counter Strike Source, as many of you already know, is a tri-sequel FPS game to the Counter strike franchise. Source, which is based on Steams 'Source engine' was one of the most highly anticipated games in 2004 when it was released. When counter strike released, it was obvious that the game would be the benchmark for all other FPS type games in the future. The engine used to power Counter Strike Source is the same engine used to power Half Life:2, so naturally there are some very similar characteristics in gameplay. The modes of CSS are the exact same as it's predecessor, CS 1.6. Valve was able to maintain the gameplay of the original counter strike, while adding a whole new set of features and physics to source.

Counter strike source features the same basic genre and gameplay as it's predecessor. The only non-modded mode is Terrorist vs Counter terrorist, but thanks to steams user friendly mod system it's very easy to find a game of your liking. Some of the popular mods for CSS include the original 'Surf'. In Surf, players use they keyboard to balance on a beam, while moving extremely fast. There are also other mods like Warhammer, etc.

Once you join a server, you are given a list of items you can buy from the menu. The more players you kill, or bombs you defuse will be relative to the amount of money you have. That is a typical picture of a buy menu for the game. You can select what guns and equipment you want to load your soldier with before fighting.

The counter strike source community is very big. Selling more than 100,000 copies in it's first day of release. The game is just as action packed and relevant now, then it was back in 2004. The replay ability of this game is endless.

So now that I've given you an introduction into the game, I can talk a little more casually about the game. I actually just got done playing Counter Strike Source. I was screwing around on different servers with different game types, just to basically see how the hacks that are in private BETA would perform. The first server I tried was a zombie server. Basically if you haven't ever played on one of these, zombies run around and try to infect the non-zombie players. There are different variations of this from server to server and game to game, but it's pretty much all the same. Most FPS games gave the mod, I have only personally played zombie mod in COD4 and CSS though. It's not really something I care for that much, like I said it was really only to test our new Counter Strike Source Hacks.

Anyway, to make a long story short it was a pretty fun experience. The only problem is on the zombie servers. It seems the hacks have a hard time figuring out who's the enemy after one of your teammates becomes a zombie. So far that was the only real hang up I noticed. There were a few crashes but I got the error codes and I'll shoot them off the the programming team and they will know what it means and how to fix it.

We're still looking for unique features to add to our hacks. If you have a unique idea for a hack feature and we use it, you can get free Counter Strike Source hacks for life. So keep those ideas coming. If you haven't done so yet signup at the forums and if you want to share your idea, PM an admin or make a new post in this forum.

I took some video of the BETA testing and I've uploaded it for everyone to see, it's very small because I'm having issues with fraps, even the video I did salvage is pixilated all to crap. Here's the video.

Half-Life: Counterstrike Cheat & Hack Codes .............................

Key binding - To activate codes easier, bind them to keys. For example, type bind v "impulse 101" at the console window to bind the "$16,000" code to the "V" key.
# Splatter bones and body tissue

Type bind backspace "impulse 102" at the console window, then repeatedly press [Backspace] and bones, tissue, and blood will scatter all over the place.
# Get 90 bullets for Usp.45 Pistol

Buy a MAC-10 and all its bullets, then buy a Usp.45 Pistol.
# Get 120 bullets for Glock Pistol

Buy a MP5 and all its bullets, then buy a Glock Pistol. Note: If you already have it, you do not have to buy another one.
# Get 98 bullets for Scout

Buy a Scout, shoot one bullet and reload. Then, buy the bullets again.
# Get 120 bullets for Steyr TMP

Buy a MP5 and all its bullets, then buy a TMP.
# Get 59 bullets for Usp.45 pistol

Buy a Usp pistol, shoot one bullet and reload. Then, buy the bullets again.
# Get 89 bullets for H&K Sniper Rifle

Buy a scout and all the bullets. Shoot one bullet, reload, and buy the bullets again. Then, buy a H&K sniper rifle.
# Sniping AK-47

Aim the crosshair in the middle of the enemy and shoot the bullets two by two. When the crosshair becomes large, run and reload. The target should be dead after you shoot the first two bullets.
# Cheat Codes

Enter the console on the server machine and enter "sv_cheats 1". Then, change maps by typing "changelevel dust" (or any other map). Finally, enter one of the following codes at the console to activate the corresponding cheat function:
Result Cheat Code
$16,000 impulse101
Arctic sniper rifle give spaceweapon_awp
Auto-aim with sniper rifle sv_aim
Adjust gravity sv_gravity [-999 - 999999]
See and fire through walls and
objects, default is 3600 gl_zmax[0-9999]
See things brightly without flashlight lambert -1.0001
View other players' frags cl_hidefrags 0
Faster forward motion cl_forwardspeed 999
Faster backwards motion cl_backspeed 999
Faster side motion cl_sidespeed 999
Auto-reload enabled +reload
Auto-reload disabled -reload
SetC4 timer mp_c4timer [1-100]
Hyper auto-aim enabled sv_clienttrace 9999
Hyper auto-aim disabled sv_clienttrace 0000
Change crosshair color adjust crosshair
Reveal how much time is left on the map timeleft
Disable the crosshair to enlarge when
shooting crosshair [1-5]
Set freeze period at the start of rounds.
Set to 0 to disable, default is 6 [Note] mp_freezetime [seconds]
Set maximum length in minutes a round
can last, default is 5 [Note] mp_roundtime [3-15]
Set minutes between map rotations,
default is 0 [Note] mp_timelimit
Toggle friendly fire [Note] mp_friendlyfire [0 or 1]
Toggle footsteps, default is 1 [Note] mp_footsteps [0 or 1]
Toggle flashlight use, default is 1 [Note] mp_flashlight [0 or 1]
Toggle crosshairs in observer mode,
default is 1 cl_observercrosshair [0 or 1]
Toggle map briefings after new levels
load, default is 1 dm [0 or 1]
Toggle to see ghosts in observer mode,
default is 0 ghosts [0 or 1]
Toggle auto-help hint messages, default is 1 ah [0 or 1]
Whiten all surroundings at 800x600 resolution r_lightmap 1
Toggle graph net_graph [0 or 1]
Unbind key command unbind [key currently bound to command]
Level select changelevel [map name]
Weapon select give [weapon name]
Skin select skin [skin name]


Note: For use on server machine only.
# Weapon names

Use one of the following values with the "give [weapon name]" code to get the corresponding weapon:

Weapon Name
AK-47 weapon_ak47
Benneli xm1014 weapon_xm1014
C4 weapon_c4
Colt M4a1 carbine weapon_m4a1
Commando weapon_sg552
Dual Berettas weapon_elite
Fn P90 weapon_p90
Glock 18 pistol weapon_glock18
HE grenade weapon_hegrenade
M3 super shotgun weapon_m3
MAC-10 weapon_mac 10
MP5 weapon_mp5navy
Para weapon_m249
Scout weapon_scout
SIG p228 weapon_p228
Steyr Aug weapon_aug
H&K Sniper Rifle weapon_g3sg1
Desert eagle weapon_deagle
Flashbang weapon_flashbang
Bomb defuser weapon_defuser
Smoke grenade weapon_smokegrenade
Kevlar Vest weapon_kevlar
Nightvision goggles weapon_nightvision
Sig 550 weapon_sig550
Artic weapon_awp
Ump.45 weapon_ump45
Usp.45 pistol weapon_usp
# Skin names

Use one of the following values with the "skin [skin name]" code to change to the corresponding skin. Note: Place the skin name in quotes if they are not activated without them.

Skin Name
SAS sas
GSG9 gsg9
SEAL seal
Terrorist terror
Arab arab
Guerrilla guerrilla
Arctic arctic
VIP vip
Hostage hostage

Counter Strike 1.6 ...................................

Hey, here we go with some more Counter strike hacking tips and tricks for you. Ok, first thing on the plate is kind of serious. I have recently, in my online-explorations, come across something that caught my attention, that I thought you all should know about. It was an article advertising a fake hacking program. The headline read, “Fool Someone into thinking that he is installing a hack”. Curious, I clicked on it. What I found was a program you can put up on your site. Now, when someone tries to download it, all kinds of things happen. It is kind of like a virus. Some examples are,

End Process, NAVAPSVC.exe
End Process, Explorer.exe. The icons and taskbar will disappear.
End process, zone labs.exe
It will associate a exe file with txt. Which means that when you try to open exe files, it will go to notepad.
It will associate a txt file with mp3, meaning that when you try to open a txt file, it will actually open a win amp or wmp file.
And, as if that isn’t enough, it deletes login/logoff screens.

So, the point? The point is, be careful when downloading hacks. This program is usually saved as install hack.bat, so, watch out for it. How can you know the difference between a real hack and a fake like this one? That is tough. The best thing to do is to watch the comments on the page. If there are no comments allowed on the page, you might want to bow out, unless you have verification from some kind of third party source that it is legit.

On a lighter note, I found a cool multi-hack for Counterstrike 1.6. It is called Massive CS 1.6 Multihack. It is a 98 kb hack that will give you an aimbot, aim draw, aim height, aim range, aim key, team esp, visible esp, name esp, distance esp, weapon esp, wall hack, no flash, night mode…just a second, I need to catch my breath, lol… white walls, color smoke, lambert, speed hack, speed value, speed key, weapon glow, crosshair, third person, and clean screenshot. Very cool sounding hack, and they say it is 100% undetected. So, make sure and check that one out if you haven’t already. They also say it is VAC Proof. I assume that means VAC2 proof, although I don’t know for sure, so do some research before you click “download”, know what I mean?

Counter Strike Source Aggression ............................

Aggression

Aggression works in many areas of life, including online FPS play. Few successful teams will ever get to where they are without knowing aggressive play. In fact, a large part of playing wisely in Counter Strike involves knowing exactly when to push it and when to hold back. Aggression, applied at just the right time, can win you round after round. Conversely, unleashing an aggressive streak at an inopportune time can lead to your early demise.

When your opponent is reloading, always take any opportunity to pounce on them aggressively. It's one of the few times they are most vulnerable with no recourse to fight back. As soon as you notice them needing a new round of ammo while they're exposed, take the action to their face.

It can be tricky, though, when they're taking cover. Even if you know they have to reload, moving to a spot where you have a clear view of your opponent can take time - in some cases, possibly enough time to allow them to finish arming their weapons and fight back. Of course, one of our configurable speed hacks should aid you greatly if you need to move fast from one spot to another - just enough speed to make it in time without looking like you're endowed with Flash-like powers.

Skilled opponents are usually smart enough not to give away when they need to reload. They'll usually take cover, pretending to plot an attack, while using the respite to arm their empty weapons. Now, if you just have one of our wallhacks or other counter strike source hacks, then that problem will be taken care of. Imagine their shock while they're taking their sweet time reloading only to find you with your crosshair right up in their face.

When you have an opponent cornered behind a box, pushing the attack is a perfectly good strategy. While it can backfire occasionally - especially when your angle is bad - it will usually lead to a favorable result on your part.

Any instance that you have your opponents outnumbered significantly is a good time to be aggressive. As long as you play as a team, any fatal attack from the opposing squad will leave them exposed for the rest of your team to deliver the payback. There's always the danger, however, that they're using a fast aimbot that covers your entire team in its field of view. If you suspect your opponent to be equipped with such, have one of your teammates stay on cover while you forge the attack forward.

On the other hand, being aggressive when you're severely outnumbered can cost you any chance of survival. When you're a terrorist holding down a bomb site alone, for instance, holding your position and fighting from there should prove more fruitful than aggressively attacking any CT that looks to come near. If you've got yourself covered with a little extra help from one of our triggerbots, you may be able to manage a fast shot or two. Still, holding back on the aggressiveness should be in order.

Using Hacks To Get You Out Of A Slump ................................

Using Counter Strike Source Hacks To Get You Out Of A Slump CS players, just like competitors who engage in any game or sport, experience occasional slumps. Even the best players succumb to it. It can be argued, in fact, that the measure of a truly good competitor is not that they never fall into such a rut but how they handle themselves when faced with it.

Slumps occur in almost any endeavor. When you lift weights, for instance, you will hit a plateau at some point where nothing you do seems to generate any reasonable results. In Counter Strike, this can manifest in a myriad of ways, such as making bad decisions in-game, committing otherwise rookie mistakes or just playing poorly.

Most slumps are the result of one bad game whose stench just seems to continue to haunt you. Sometimes, that single negative instance is enough to distract you continuously or drag your confidence down that your competence fails to shine through.

They can also be the result of a totally unrelated event in your life that's affecting your game. Naturally, if what's creating the problem is a non-CS related life issue, getting it handled might be what helps you end the slump. It goes without saying that attending to real-life difficulties is probably more important than playing another round at this point.

When slumps happen, obsessing on it can lead to even further slumps. You know how bad situations can sometimes precipitate even worse events? Slumps can be like that, especially when you let it get to you. When you get into a slump, just realize that it's part of competitive play and sooner or later, you will overcome it.

One way of overcoming slumps is by playing away from your usual crowd. If you run with a particular team, for instance, joining a different squad to play on a few servers you rarely frequent can be good for you. Sometimes, a change of environment is all you need to overcome a bad streak.

You can also try beating up on newbie CS players. It's like when you're striking out with girls and can't understand what's wrong. Sometimes, just sleeping with the easiest girl in the bar can turn you into the man you used to be the morning after.

Something we highly recommend is using hacks to get your Counter Strike mojo flowing once again. Too often, long-term slump occurs when you get frustrated with a single game, leaving you in a pretty bad state every time you log on to compete. Using a couple of good hacks that let you enjoy the game without much obsessing can actually make you feel better, hopefully renewing your fervor and raising your confidence the next time you play.

If your hit ratio has been suffering, for instance, you can play a few practice games using an aimbot in the background. Armed with the extra help, more accurate hits can be guaranteed. With no frustration dragging you down and the enjoyable experience of high-level play, it's likely to help you get into a better headspace the next time you compete without hacks in tow. Slumps are part of life, especially competitive CS play. The better you get, of course, the less these slumps are likely to affect you. In the meantime, just keep on playing!

Tuesday, July 21, 2009

Variables.................

filterban | Boolean
Toggles IP banning. Examples:
filterban 1 Enables IP banning
filterban 0 Disables IP banning.

hostname | String
This CVAR specifies your server's name. Example:
hostname "Counter-Strike 1.6 Server" (default)
Simply change Counter-Strike 1.6 Server to your server's name.

log | Boolean
Toggles logging of server events and chats between players. Example:
log 0 Wouldn't log events and chats. (default)
log 1 Would enable logging events and chats.

mapcyclefile | String
Specifies which file contains the map cycle. Example:
mapcyclefile mapcycle.txt Defines the mapcycle to mapcycle.txt. (default)

maxplayers | Integer
Defines the maximum list of clients that can be connected to the server. Maximum 32 and sevrer needs to be restarted to take effect. Examples:
maxplayers 32 Would set the maximum number of players to 32. (recommended for T1 and above)
maxplayers 10 Would set the maximum number of players to 10. (recommended for Cable and DSL)

mp_autocrosshair | Boolean
Enables or disables the autoaim function.
mp_autocrosshair 0 Disables the autoaim function. (default)
mp_autocrosshair 1 Enables the autoaim function.

mp_autokick | Boolean
Enables or diasables the auto kick feature in Counter-Strike. If enabled, your server will automatically kick team killers and idle players. Examples:
mp_autokick 0 Disables the autokick feature.
mp_autokick 1 Enables the autokick feature. (default)

mp_autoteambalance| Boolean
Toggles the team auto-balancing feature. If enabled, your server will always make sure that teams are balanced and that there is no advantaged team. Examples:
mp_autoteambalance 1 Enables automatic team balancing.
mp_autoteambalance 0 Disables automatic team balancing.

mp_buytime | Integer
Specifies the time, in minutes, that players are allowed to buy. Examples:
mp_buytime 1.5 Gives 90 seconds of buying time. (default)
mp_buytime 1 Allows to buy stuff for 60 seconds.

mp_c4timer | Integer
Specifies, in seconds, after how much time the C4 bomb will blow up. Examples:
mp_c4timer 45 C4 will explode in 45 seconds.
mp_c4timer 30 C4 will explode in 30 seconds.

mp_chasecam | Boolean
If enabled, it limits spectators and dead people to only the chase mode. Examples
mp_chasecam 0 Observers can use any mode. (default)
mp_chasecam 1 Observers can only watch other players in chase mode.

mp_fadetoblack | Boolean
If enabled, observer's screen will fade to black and won't be able to watch anybody. HUD and chat still works and this mode is ideal for LAN parties.
mp_fadetoblack 0 Observers can spectate. (default)
mp_fadetoblack 1 Observer's screen will be black and won't be able to spectate anyone.

mp_falldamage | Boolean
Enables or disables realistic fall damage.
mp_falldamage 1 Players will lose health if jumping from very high. (default)
mp_falldamage 0 Players will be able to jump from very high places without loosing any health.

mp_flashlight | Boolean
Let's you allow or disallow the use of the flashlight by pressing the F button in Counter-Strike. Examples:
mp_flashlight 0 Disallows the use of the flashlight. (default)
mp_flashlight 1 Allows the use of the flashlight.

mp_footsteps | Boolean
Toggles footstep sounds.
mp_footsteps 1 Players will generate footstep sounds. (default)
mp_footsteps 0 Players will run silently.

mp_forcechasecam | Boolean
Enables or disables team-only mode. Examples:
mp_forcechasecam 0 Observers can spectate anyone, any mode. (default)
mp_forcechasecam 1 Observers can only spectate his own team.
mp_forcechasecam 2 Observers can't spectate anyone and he'll only see his dead body.

mp_freezetime | Integer
Specifies the freezetime, in seconds. Examples:
mp_freezetime 2 Players will be frozen for 2 seconds at beginning of round. (default)
mp_freezetime 0 Players will be able to start instantly.

mp_friendlyfire | Boolean
Toggles friendly fire (teammates cause damage to other teammates). Examples:
mp_friendlyfire 0 No friendly fire. (default)
mp_friendlyfire 1 Friendly fire enabled.

mp_friendly_granades_damage | Boolean
Toggles granade damage for teammates. Examples:
mp_friendly_grenades_damage 0 No damage caused by grenades to teammates. (default)
mp_friendly_grenades_damage 1 Team granades attack teammates.

mp_hostagepenalty | Integer
Specifies how many hostages can be killed before players are kicked from the server. Examples:
mp_hostagepenalty 2 Allows players to kill 2 hostages before being kicked from server. (default)
mp_hostagepenalty 0 Allows players to kill an unlimited number of hostages.

mp_limitteams | Integer
Sets how many players can a team have over the opposite team. Examples:
mp_limitteams 2 Can have 2 players surplus. (default)
mp_limitteams 0 Can have unlimited players of surplus

mp_logdetails | Boolean
Sets what kind of attack information the log should contain. Examples:
mp_logdetails 0 Will only log ennemy attacks. (default)
mp_logdetails 1 Will log teammate attacks also.

mp_logmessages | Boolean
Enables or disables logging of chat. Examples:
mp_logmessages 0 Won't log chat messages.
mp_logmessages 1 Will log chat messages.

mp_mapvoteration | Integer
Sets the ratio of players that must vote for a map so that the new map would be accepted.. Examples:
mp_mapvoteratio 0.6 60% must vote for the map. (default)

mp_maxrounds | Boolean
Sets the maximum amount of rounds that one map can have. When the limit is reached, the map will change Examples:
mp_limitteams 2 Can have 2 players surplus. (default)
mp_limitteams 0 Can have unlimited players of surplus

mp_timelimit 20 | Integer
Specifies the time limit for each map in minutes. After this timeelapses, the server will change the map to the next map in the mapcycle.txt file. Examples:
mp_timelimit 0 Disables the timelimit, only one map will run on your server.
mp_timelimit 20 The maps will be changed after 20 minutes. (default)

pausable | Boolean
If enabled, players will be able to pause the game. Please note that enabling this feature isin't recommended as anyone will have the ability to interrupt and pause the game. Examples:
pausable 0 Disables the pausing feature. (default)
pausable 1 Enables the pausing feature.

sv_aim | Boolean
Enables or disables the auto aim function of Counter-Strike which will act like a legal aimbot. To use this fuction, the player must have the autoaim feature enabled in it's counter-Strike options. Examples:
sv_aim 0 Doesn't allow the use of the auto aim feature. (default)
sv_aim 1 Allows the use of the auto aim feature.

sv_cheats | Boolean
This CVAR specifies if to enable cheats or not. Remember that if enabled, Half-Life cheats will be legit but Hacking or unofficial cheats are still illegal on any Half-Life (and it's mods) server.
sv_cheats 0 Disables cheats. (default)
sv_cheats 1 Enables cheats.

sv_downloadurl | String
There is a whole page on this CVAR. Please click here.

Commands
addip
Bans someone's IP from the server for a specified time. Examples:
addip 0 10.0.0.1 Would permanently ban players from the 10.0.0.1 IP address.
addip 10 127.0.0.1 Would ban local players for 10 minutes.

banid
Bans someone's SteamID from the server for a specified time. Examples:
banid 0 STEAM_0:0:2913745 Would permanently ban players from the account which has the "STEAM_0:0:2913745" SteamID.
banid 10 STEAM_0:0:1852958 Would ban players with the "STEAM_0:0:1852958" SteamID for 10 minutes.

banid kick
Bans someone's SteamID from the server for a specified time and kicks him/her also. Examples:
banid 0 STEAM_0:0:2913745 kick Would permanently ban players from the account which has the "STEAM_0:0:2913745" SteamID and kick him/her.
banid 10 STEAM_0:0:1852958 kick Would ban players with the "STEAM_0:0:1852958" SteamID for 10 minutes and would kick him/her.

changelevel
Changes the map to the specified map. Examples:
changelevel de_dust Would change the map to de_dust.
changelevel de_aztec Would change the map to de_aztec.

dropclient
Drops (kicks) a client by using it's UserID which can be obtained from the users command. Examples:
dropclient 1 Would drop the client who has the "1" UserID

changelevel
Changes the map to the specified map. Examples:
changelevel de_dust Would change the map to de_dust.
changelevel de_aztec Would change the map to de_aztec.

heartbeat
Manually sends a heartbeat to the master server to remind it that your server is online. Otherwise, this command is executed automatically. Examples:
heartbeat Sends a heartbeat to the main server.

info
Displays information about the requested client. Examples:
info STEAM_0:0:2913745 Would display information about the "STEAM_0:0:2913745" client.

kick [or] #
Kicks a clien by it's player's name or userid. Examples:
kick Paulius Would kick the player named "Paulius". (Hey, that's my name!)
kick #3 Would kick the player who has the "3" UserID.

listid
Lists all the SteamIDs in the ban list.
listid Would list all the banned SteamIDs.

listip
Lists all the IPs in the ban list.
listip Would list all the banned IPs.

maps
Lists all the maps containing the specified string. Use * to list all maps. Examples:
maps de_ Would list all the detonation maps
maps city Would list all maps containing the word "City" in their name
maps * Would list all installed maps on the server.

How-To Section CS Server Setup Section.......

The Counter-Server team have devoted this section to the basic requirements of running your HLDS (Half-Life Dedicated Server).

Hopefully this will serve as a good basis for your server set-up. If you would like to see something else posted up here, let us know.

Basic Requirements
» Windows
» Linux/*nix
» The Configuration Files
» Maps
» Server and Client on Same Machine
» Rcon
» Kicking and Banning
» LAN Server

Server Tweaks
» Minimum/Maximum Rates
» Using Screen With Linux

Client Tweaks
» Enhancing Your XP Installation

Other
» Writing Progams/Scripts for hlds

---------------------------------------------------------

Basic Requirements / Linux

» Basics ::
» Installing the server ::
» First start ::
» Internet-server ::
» LAN-server ::
» Running the server as non-root-user ::
» this and that ::
» Server behind a router ::

» Basics
Before you start - some hints:
Make sure you're allways using the newest files (both, HL and CS). Cause this guide isn't updated every day it's possible that the files mentioned here are out-of-date.
So make sure you look at our news - maybe there are updates available.
If you need more help have a look at our forums and our IRC-channel-- #counter-server @ gamesnet.net.
If you have any questions, comments or something else, feel free to mail me: jwm

Here you will find step-by-step information on how to download, install, set up, configure, and optimize your Linux box to become a great Counter-Strike server. This how-to was designed to make it as easy and fast as possible to get your Linux box up and running with a dedicated Counter-Strike server.

I know that there are many flavors of Linux, so in order to keep things simple and make this tutorial applicable for all versions, we will configure and setup your Linux box exclusively from the command line interface (CLI). The only notable exception to this will be for downloading the files for running your server. To do so, you need to have an internet browser installed, configured and working, but after all, if you are reading this then you already have that set up!

For many CS server admins, Linux is the operating system of choice due to its stability and its speed compared to Windows based servers. However, for most, because of operating system familiarity, Windows based CS servers may be easier to set up and tinker with, but Linux offers many advantages over the win32 server. If you have decided, or are trying to decide if you want to use Linux to run your CS server, read on!
*NOTE: After reading through this, don't forget to check the files / scripts page for some great scripts to help you run and maintain your Linux based CS server!

I will assume that you already have a *newer* version of Linux installed and configured correctly on your network. If you need help with this, I suggest you use "linuxconf" to configure it and/or head on over to linux.org to get some help. Here we go!

Log in to your Linux box, as "root" if you can - but be aware that you do not need to log in as root if you have another user account created that has the necessary access and privileges. In fact, it is not recommended that you run your server as "root" at all due to inherent security risks. There are many tutorials here that can help you create additional user accounts on your Linux server if you need help.

» Installing the server
Once logged in, do not start x-windows, rather stay in the command line interface (hereafter referred to as the CLI). If your Linux box automatically starts x-windows don't worry... when it starts up, just click on the Terminal Emulation icon - you may have it on your taskbar or you may need to look in the "Start Menu" to find it. When you do find it and click on it, a box should open up that has something similar to this:

root@jwm [/root] #

What you have may differ slightly depending upon who you logged in as and the name of your Linux box. In this case, user "root" is logged into the Linux server named "jwm" which defaults to the directory "/root".

Now at your CLI, you want to type:

cd /

Now type this:

mkdir /hlds

Now type:

cd /hlds

If all is well, you should see this at the CLI:

[root@jwm /hlds]

Again, it may differ slightly depending upon who you logged in as and the server name, but you need to make sure you have the "/hlds" part in there. If you don't see it there, go back and start again from the beginning - you did something wrong.

Now a quick side note that you do not have to use this directory ("/hlds"), and in most cases it would be better to use a directory such as "/usr/local/games/hlds" to install your Counter-Strike dedicated server into. If you choose to use this directory instead (usually there is more disk space there) simply substitute

/usr/local/games/hlds

wherever you see

/hlds

And just start over at the top using this new directory. Just remember to substitute your directory (/usr/local/games/hlds) wherever you see (/hlds) for the rest of this tutorial if you chose to go that route!

Now you have a new directory at the top level called "hlds". This is where we are going to install your Counter-Strike server. We need to download 2 files to get started. You should be in the "/hlds" directory on your server, so when we download the files, they will be saved in this directory. If you are not in the /hlds directory we created, or are not sure, simply type:

cd /hlds

You should now be in the correct directory.

Next, click here to download the latest full version of the Half-Life dedicated server for Linux. The most current full version is called "hlds_l_3111.full.bin".

The package is no longer distributed as a tar/gz file. It is distributed as a .bin file that needs to be directly executed. So, after downloading the file, make it executable and then execute it. For example:

chmod a+x hlds_l_3111_full.bin
./hlds_l_3111_full.bin

You will be presented with a EULA, after which the usual tar/gz package will be extracted. From there you gunzip and untar as usual.
So let's type:

tar zxvf hlds_l_3111.tar.gz

The computer will then proceed to unpack and install the dedicated server in the hlds directory we created earlier in a directory called "hlds_l". When it finishes, type:

cd hlds_l

You should now be in the directory "/hlds/hlds_l". Now you need to download the Counter-Strike mod. Click here to download the latest full version of it for Linux dedicated servers. The most current version is called "cs_15_full.tar.gz".

Once the file has downloaded, type this in the CLI you are at:

tar zxvf cs_>15_full.tar.gz

This will unpack and install the Counter-Strike mod on your dedicated server.


» First start
You should now be able to run the basic Counter-Strike dedicated server. Let's test it and see if it works. Make sure you are in the "/hlds/hlds_l" directory and type the following in the CLI:

./hlds_run -game cstrike +maxplayers 10 +map cs_assault

The computer should then proceed to start a dedicated 10 player server with the cs_assault map. At the end of starting the server you should see the following if all went okay:

root@jwm [/hlds] # ./hlds_run -game cstrike +maxplayers 10 +map cs_assault
Using JWM Optimised binary.
Auto-restarting the server on crash
Console initialized.
Protocol version 46
Exe version 3.1.1.1
Exe build: 21:44:58 Jun 5 2003 (2415)
WON Auth Server
Server IP address 192.168.1.1:27015
Downloading Security Module from Speakeasy.net ...
Completed downloading Security Module from Speakeasy.net
Server is in Secure Mode.
[...]
Adding Auth server 65.73.232.251:27040
Adding Auth server 65.73.232.253:27040
Adding master server 65.73.232.251:27010
Adding master server 65.73.232.253:27010
Adding master server 65.73.232.252:27010

. . .

If you see something similar - congratulations, first step is done. If not, don't worry - we will have a closer look at the 2 possible ways to start the server.
Let's have a closer look at the INTERNET-server.


» Internet-server
The easiest way to start a internet-server is as told above:

./hlds_run -game cstrike +maxplayers 10 +map cs_assault

This line is very important:
WON Auth Server

If you see it: great. If not - let's check it step-by-step.
Maybe your server uses the wrong IP. As you see above, the server used for the example uses 192.168.1.1 - the LAN-IP (and interface) of the server. So we should change this.

quit

Now let's try running it again with a new line, type:

./hlds_run -game cstrike +ip +maxplayers 10 +map cs_assault

For instance, if the IP address of my server were 213.128.127.2, I would type this:

./hlds_run -game cstrike +ip 213.128.127.2 +maxplayers 10 +map cs_assault

Now after you run that, let the game load and wait to see if it gives you "WON Auth Server" this time. If it does, you re set!

If you still do not get the "WON Auth Server" it could be that you are behind a firewall. If so, the only hope for you my friend is to speak to the network administrator and have him open the ports you need (27015 is the default). In any case, he will be able to help you get it opened up to the internet.


» LAN-server
The LAN-server has a different commandline. He doesn't show up in the masterlist, he doesn't load the anti-cheat-stuff and is only for LAN - so we should tell him this:
./hlds_run -game cstrike -insecure -nomaster +sv_lan 1 +maxplayers 18 +map de_dust

After typing the above you should see this:
Using JWM Optimised binary.
Auto-restarting the server on crash
Console initialized.
Protocol version 46
Exe version 3.1.1.1
Exe build: 21:44:58 Jun 5 2003 (2415)
Auth Server
Server IP address 192.168.1.1:27015
Master server communication disabled.

Now the server should be visible in your game-browser - except for 2 cases:

1) either your server or/and your client has internetaccess at the same time
2) you're trying to use the +ip - switch with a LAN-server

Don't ask me why this happens - but it happens. In this case you have to connect via giving the IP (at the console, type connect XXX.XXX.XXX.XXX).

» Running the server as non-root-user
As told at the beginning, running the sever as root is a possible security-risc. So you should run the server with the permissions of a normal user. This user and his group must exist.
So when all the stuff is installed, you should change the ownership of the files so that the non-root-account is able to run the server:
chown -R USER:GROUP /hlds

That's it ...

» this and that ...
Now that you have your server running, we need to optimize it. You can run the server just as it is now - stock - but your clients won't get maximum performance from your server. You need to edit your server.cfg file in your cstrike directory (/hlds/cstrike/server.cfg). Look here for some cvars (command variables) that you can add to this text file (server.cfg) to customize and improve your server.

If you get miscellaneous errors or are otherwise unable to get your server running, see the Linux Q&A section, and browse the forums.

For all the folks who read the whole text, here's the goodie:
The only file-mirror i know that is up since more then 2 years, no adverts, allways the actual files for server and client and located in the country where i spend my hollidays:

- Dzamas FTP-server (a big thx to dzama!! )
-> http://ftp.physics.auth.gr/pub/win/valve/


For you Linux newbies, here is a really good resource link:
http://linux.com/howto/DOS-Win-to-Linux-HOWTO-4.html


» Server behind router
If the server is behind a router there are a few things you have to check.
You must FORWARD the port your server runs on from your router to the server (unless you change it with "-port 270XX" it's port 27015).
Also these ports needs to be open in the given direction:

TCP 7002 out
TCP 5273 out
UDP 27010 out
UDP 27012 in and out
UDP 27015 in (if your server runs on this port)

So let's get it clear with an example. We have a little LAN, connected with a linux-router to the internet. The router is called jwm, it's LAN-IP is 192.168.1.1, the WAN-IP 195.158.153.161. The box which run's the server is called heike, the IP is 192.168.1.4. And there is another client called lukas, IP 192.168.1.3.
At the router NAT (masquarading and routing) is enabled and ipchains is configured this way:


/usr/sbin/ipmasqadm autofw -A -v -r udp 27015 27015 -h 192.168.1.4
/sbin/ipchains -A output -p udp -s $ANY 27012 -j ACCEPT
/sbin/ipchains -A output -p udp -s $ANY 27010 -j ACCEPT
/sbin/ipchains -A input -p udp -s $ANY 27015 -j ACCEPT
/sbin/ipchains -A output -p tcp -s $ANY 7002 -j ACCEPT
/sbin/ipchains -A output -p tcp -s $ANY 5273 -j ACCEPT

Now every internet-client can connect to this server by giving the WAN-IP. The in-game-serverbrowser doesn't work - you must give the WAN-IP.
If the server is started like this:

jwm@heike [/hlds] >./hlds_run -game cstrike +map de_dust +maxplayers 18


the other LAN-box called lukas can connect to this server via play cs - lan-game

Remember, the above is only used as example - there can be any other router, any other IP-range and so on!
Just check that
the serverport is FORWARDED
the other ports are opened in the right direction
and don't forget: internet-clients have to connict via giving the WAN-IP


Creating a Spray Logo......


Introduction (Page 1 of 3) by Sebastian · 956,407 views · comments
Call them spray logos, spray decals or spray tags., Making them is fairly simple and you don't even need to be a graphic artist to make one, just about any image can be turned into a spray logo or you can create your own image and convert it into a logo. We assume you already have an image you want to convert into a spray.

What you need

Before we get started, you're going to need a program to be able to resize images. Free image editing programs are scarce so you may not have much choice,. Gimp works quite well and is free, available here., alternatively you can download a 30-day trial of paintshop, available here. Hopefully you already have some sort of image editor installed so you are able to resize some images.

Decal Restrictions

In Counter-Strike 1.6 you can have a spray decal up to 256 pixels wide and 256 pixels high, Below is a chart to illustrate the dimensions allowed.

Counter-Strike spray dimensions (not source)
Counter-Strike spray dimensions (not source)

The shaded green means the image size is supported. Keep in mind these dimensions are for Counter-Strike and not CS Source. The best way to avoid problems with image dimensions is to resize the image to around 96x96 pixels. The image doesn't necessarily have to be square as long as you keep the dimensions within the green shades as illustrated in the image above.

I wouldn't worry too much about dimensions, as in this guide we'll be using some tools that will resize and adjust the image ratios automatically. So for now, ignore the dimensions above.. for obvious reasons don't start with a huge image. Keep it small to around 400 pixels or below.

On the next page we'll show you how to create a spray logo for CS 1.6.
Next: CS 1.6 Spray decals »

Sunday, March 15, 2009

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